Guru: Refactoring RPG – GOTO
August 27, 2018 Ted Holt
When I first learned COBOL, I coded loops the way all the programmers in my shop did — with GO TO. Paragraph names were labels, not routines. Then I took a class in COBOL and learned structured programming. I’ve never looked back. I wish other people felt the same way, because I don’t like to work on GOTO-laden programs.
Injudicious use of branching — in RPG that would be the GOTO and CABxx op codes — is a major reason I refactor. GOTO plays havoc with program “logic”, a word I hesitate to use in this context. The minute someone …
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